meshroom.core.node.NodeChunk

Inheritance diagram of meshroom.core.node.NodeChunk
class meshroom.core.node.NodeChunk(node, range, parent=None)
__init__(node, range, parent=None)

Methods

__init__(node, range[, parent])

isAlreadySubmitted()

isAlreadySubmittedOrFinished()

isExtern()

isFinished()

isFinishedOrRunning()

isRunning()

isStopped()

parent()

process([forceCompute])

saveStatistics()

saveStatusFile()

Write node status on disk.

stopProcess()

updateStatisticsFromCache()

updateStatusFromCache()

Update node status based on status file content/existence.

upgradeStatusTo(newStatus[, execMode])

Attributes

elapsedTime

execModeName

execModeNameChanged

The class signal allows a signal to be set on a class rather than an instance.

index

logFile

logger

name

nodeFolderChanged

The class signal allows a signal to be set on a class rather than an instance.

nodeName

statisticsChanged

The class signal allows a signal to be set on a class rather than an instance.

statisticsFile

status

statusChanged

The class signal allows a signal to be set on a class rather than an instance.

statusFile

statusName

statusNodeName